>Everyone seems to love Beyond Good and Evil now, although basically no one bought it when it was released. The cult favorite is getting a second chance on the XBLA next month, and the preview given to press during CES was well received.
Beyond Good and Evil told the story of Jade, a photojournalist who exposes a vast conspiracy with her friend, a humanoid pig named Pey’j. The third-person play was top-notch, and the characters, the world they inhabit, and the way the story unfolds were far above what most games were capable of when it was released on the GameCube, PS2, and PC. The game failed to find an audience, but with improved buzz and a graphical overhaul, it now has the opportunity to find a more receptive public.
All of the demo kiosks had a frames per second counter going in the lower right hand corner of the screen. BG&EHD sat at 60.09 most of the time, sometimes jumping up into the 61’s. It looked so fluid and solid, and so…current gen. Ubisoft game producer Eric Damian-Varnet told us that the game was running at 720p in this session as it was limited by the televisions they had on hand, but that it fully suppports 1080p.
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